Darts checkout chart: every finish from 2 to 170
A checkout is how you finish a game of 301 or 501: you count down to exactly zero, and your last dart has to land in a double. This chart shows which parts of the board to hit for every score you can finish from.
T20 means the triple 20 ring, D16 means the double 16 ring, BULL is the red center. These are the usual routes, hit the big number first, leave yourself an even double. Any other way to the same double counts just the same.
Written and maintained by Timothy Moose, who builds Dart Meister. On the App Store since 2012. These are the commonly played rules, not sanctioned tournament rules; how we write these pages.
Or never look it up again
Dart Meister shows your checkout mid-round and updates it after every dart. Free for up to eight players.
How many points have you got left?
Type it in and this tells you what to throw. Anything from 2 to 170 that can be finished, will be.
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What a checkout looks like on the board
141 · TRIPLE 20 · TRIPLE 19 · DOUBLE 12
One score, worked out. Every finish in the chart below follows the same shape: score down, then land the double.
What to throw to finish, from 2 to 170. Struck-through rows cannot be finished in three darts. dartscorekeeper.com
Every finish, 2 to 170
Every score you can finish from. Use the boxes below to show only the part you need, then hit print if you want it on paper. Red rows are scores you cannot finish from at all.
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Nothing matches that.
Try a number between 2 and 170, or type BULL, D16 or T20.
The seven bogey numbers
169, 168, 166, 165, 163, 162 and 159 cannot be checked out in three darts, no matter how you throw them. If you land on one, your job that turn is to score down to something finishable and leave an even double.
170, triple 20 triple 20 bullseye, is the highest possible finish. It is known as the big fish.
If you want to watch these finishes hit under pressure, the PDC televises them most weeks of the year.
Three rules of thumb
- Leave an even number. Odd numbers force you to take a single first, wasting a dart.
- Aim to sit on 32 (D16). Miss the double and you're on 16, which is D8. Miss again and you're on 8, then 4, then 2. It halves cleanly the whole way down.
- Avoid the seven bogey numbers. Above 170 you can't finish either, so getting under 170 with a good leave matters more than the raw score.
Or just don't learn them
Get under 170 and the app puts the out on screen, then redoes it after every dart. Nobody has ever lost a leg because they looked at their phone.
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